New pricing?

Yes - the single platform license - not desktop
Bad fingers
They’ll be suitably reprimanded :slight_smile:

[quote=106564:@Alyssa Foley]Hi Julen,

The new licensees don’t effect your existing licenses. They are simply new licenses we are offering. You can renew your existing licenses per usual or you can purchase a new license if you wish. If you have any more questions or want to go into detail about your licenses please email me at custserv@xojo.com.[/quote]
Thank you!

I think I had an Enterprise license some times ago ;-:slight_smile:

I don’t imagine it’s allowed but I’ll need to fiddle with it.

you can… but will still have the GUI framework not the console framework, so there will be console features (like PRINT) that will not be available. Plus I am not sure what the APP looks like… if it is a full bundle like a GUI app or simply the core executable

It has to be a bundle. The core executable inside cannot work without the framework.

[quote=106955:@Michel Bujardet][/quote]

Hi Michel, you have a nice, new avatar. The white suit, the white hat and shoes are looking nice in front of the white background. Only your face is a little bit pale. :slight_smile:

Sorry for hijacking the thread, but i needed to comment your third avatar in the last few weeks.

it is a bundle, but much smaller and structured differently. A simple test showed … An executable, and 2meg rbframework.dylib file

Yeah, console applications are usually just an executable and the libraries in an adjacent folder. I guess we’ll need now to understand that “console” is just really the code name for “multiple processor support” in Xojo. And that’s $240

It affects more (and sadly) people who write apps for Linux. The server versions of the OS carry only the essential parts to run server apps, and it means NO UI. Faceless apps are a fat version of a console one, and sometimes, even not using it, it’s dependent of the OS UI framework, so, how it will not find the UI libs, probably it will present an error and not load due to missing components.

The console part of the price model is what I (and anyone not Xojo) find completely unjustified. It’s a sub-product of another one, but with less features. It have a value for sure, but not near to the full featured one. Usually vendors just sell the desktop version able to build/deploy a console app due to this, even not having a separated product (it does not add more engineers to exist), they just link the app against a light subset lib. Being separated, it’s value, per se, should be cheaper, and from the user perspective, there is no vendor argument to change this feeling.

I have not until now needed to develop Xojo console apps. But it looks like that is a kind of application where the competition could be a lot more pertinent, where the advantage of the IDE for GUI design is not there. The last time I created a console app, I used Visual Studio which happens to be free to build for 3 months (and sometimes even extended by MS) …
For Mac FutureBasic seems like a sensible solution.

All that to say that $240 for a Console license, outside of the Pro licensing, sounds a tad like haute couture :wink:

I would say that anything higher than $99 for a “console add-on” sounds like an expensive recycled paper made t-shirt. :stuck_out_tongue:

[quote=107104:@Michel Bujardet]I have not until now needed to develop Xojo console apps. But it looks like that is a kind of application where the competition could be a lot more pertinent, where the advantage of the IDE for GUI design is not there. The last time I created a console app, I used Visual Studio which happens to be free to build for 3 months (and sometimes even extended by MS) …
For Mac FutureBasic seems like a sensible solution.
[/quote]
Unless you want to share code between your UI app and you helper, or communicate via a IPCSocket or ….
I can think of a lot of things that unless your help JUST runs in its own little world without interaction from the main UI portion that could be a pain (or just plain impossible) to make work

FWIW the price on console isn’t NEW
Its been that way for some a year
http://www.xojo.com/blog/en/2013/06/xojo-licensing.php

Yep. I disagreed the choice since that time. The prior price was best suited, people paid it “just because”, no need to ponder about it.

I thought the original price for console was reasonable… I suspect they don’t sell a lot of separate console licenses at 300/150. As I said before I think it’s likely that the current price is primarily about “encouraging” people to go pro for the renewal income.

That would be fine aside from when a Xojo project suddenly stops working! I’ve been working on a test project and am planning on buying a xojo licence within the next few days, but unfortunately, my project will no longer run.

There are no compile errors, xojo runs and then nothing happens. Now if I could diff the project files I could see what’s wrong, but as they’re binary I’m now stuck…

Sorry meant to quote the following in the above post…

[quote=107552:@John Jones]That would be fine aside from when a Xojo project suddenly stops working! I’ve been working on a test project and am planning on buying a xojo licence within the next few days, but unfortunately, my project will no longer run.

There are no compile errors, xojo runs and then nothing happens. Now if I could diff the project files I could see what’s wrong, but as they’re binary I’m now stuck…[/quote]

Make sure your main window is either explictly opened, or has IMPLICIT INSTANCE turned on.
I accidently turned that off, and got the same results you are seeing… since there were no windows to show, it showed nothing

The error occurred when duplicating a label control. The duplicate was moved outside a group box and Xojo got stuck.

Unfortunately, the IDE has occasional issues, so to be safe I’m going to backup my project every 15 mins…