I get the message seen many times before: "A file system error occurred (#2) for " “xyz.png” “. If the application already exists… etc”
I have removed the app.debug files, deleted and re-added the xyz.png file, restarted my Mac, none of these get me past this message. Any clues out there to save me wasting more hours on this?
I do use Time Machine and Carbonite, but they don’t seem to have caused this issue before. I just resaved the project as a binary on desktop - tried running from there - same issue.
Going to run Disk Utility… no problems found - same problem.
You might try this, modifying the command to match your version of Xojo, in case you recently updated and it somehow became quarantined, but I’m not sure that’s the cause:
Humm, other projects run just fine, it seems to be just this project (the critical one of course). So not sure that it would be a quarantine issue as that would impact all no?
Ran the sudo xattr -cr anyway… no change, same problem.
It sounds like something has a hold of the app or possibly something inside its package which is preventing the deletion.
We get this problem with iDrive when we have the Continuous Data Protection feature enabled.
What happens is that iDrive starts backing up the executable when it appears on the hard disk. Unfortunately, due to my slow upload speed this takes some time to complete so if I try to perform multiple debug builds before it has finished, Xojo cannot delete the old executable.
Testing but run into problem with external graphics (now where are they - this is a whole other issue - but how do you determine which graphics are internal and which are external? - and where the heck are they all?)