Xojo IDE reloading external edit

Hello,

I watched the very interesting talk of Geoff at the MBS conference and there was a question from someone about the capacity of the IDE to refresh regarding changes made on the filesystem without reloading the whole project (specially by AI).

My project is quite big and I am currently reloading the project after some changes and this would
be very helpful to have (using mainly Claude Code and Kimi (free))

Not sure if this is planned for a near future as it might imply a lot of changes from the IDE.

Regards,

Julien

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You can view the roadmap https://documentation.xojo.com/resources/roadmap.html

Of course nothing is set in stone and priorities can change.
Never really know when something will be implemented until it is officially announced by Xojo

Presumably, this wouldn’t require such major changes to the IDE itself.
The challenges only arise with questions such as:

  • “How do I handle it when the user and the AI ​​are working on the same file simultaneously?”
  • or “Do I update the graphical editor in real time, or do I wait until the user exits the editor or opens a different GUI?”
  • and so on. :slight_smile:

Thank you for the answers,

Will keep reloading for now but watching this closely

Is there a feature request? This is currently the single most annoying part when working with Codex. Also I often forgot if I already re-opened the project and then do it again.

It was until I started using XMCP (https://forum.xojo.com/t/xmcp-control-the-xojo-ide-from-your-ai-assistant). It took a little tuning with the system prompt and the usage guide in XMCP, but I now have Codex:

  • checking that the active IDE project directory matches the current Codex worktree
  • asking to perform an IDE save before it makes any changes
  • performing an IDE reload project from disk after it makes any changes
  • performing an analyze project to check for syntax errors

I had to add the save_project and analyze_project commands to XMCP, but it wasn’t hard to do.

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