I have updated my environment and using now
- macOS 10.14.6
- Xcode 11.2.1
- Xojo 2019 R1.1
Xcode itself is working. I can create an iOS project, run the simulator, see my certificates, etc.
xcode-select -p is configured to use the version mentioned above.
In Xojo I can load or create a macOS project, run and build.
When I load an Xojo iOS project the Run and Build Button are disabled.
I cleared the Caches in Xojo but this did not help.
When the mouse pointer is on Run Button it claims that Xcode and command line tools are not installed. This is not true.
Is my combination not valid or did I miss something?
I have several versions of Xcode and Xojo installed but that was no problem in the past.
According to the current (2019R2) system requirements page ( here ) you can use Xcode 9.x, Xcode 10.x, or Xcode 11.x but for 2019R1 support for Xcode 11 is not available. See the the 2019R1 requirements page, and scroll down to “iOS Apps” then note the supported Xcode versions.
So your choices are to move to Xojo 2019R2, or still use Xcode 10.x as the active XCode instance.
thank you for the information and the links.
I will check 2019R2 with a copy of my project or wait until 2019R2.1
It may also work to use xcode-select to point to an Xcode 10 instance and leave XCode 11 for other purposes (if you need that).
Unless you were specifically needing things in Xcode 11
I can’t offer more specifics because I’ve only down one iOS project in Xojo as a sample test, and that was while Xcode 10 was the newest Apple offered.