Is there an easy way to save objects to disk? In some languages, I can simply send an object to a file and read it back with built-in functionality.
[code]var myObj as myClass
myObj.x = 10
myObj.y = 12
myObj.Name = “Asteroid”
myObj.Velocity = vector( 1, 7, 0 )
myObj = ReadObjectFromFile( filename )
Something like that?