I just encountered a weird behavior with 2019r1:
When I try to use one of the imported image sets, the compiler doesnt like it (macOS 10.14):
[quote]Linking Executable
Undefined symbols for architecture x86_64:
“__x_CloudMoon.CloudMoon%o%”, referenced from:
_Window2.Window2.Button1_Open%%o<Window2.Window2>o<AppkitAddition.Button> in Window2.o
ld: symbol(s) not found for architecture x86_64[/quote]
It will compile without any problem in 32 bit only. And in 64 bit with an isolated image set in a simple app.
It does also compile in 2018r4 64 bit, so I suspect a bug in the new release, but hard to replicate in a small demo.
Has anyone else seen this?