TextInputCanvas and Apple Silicon

I know that @Christian_Schmitz has previously recompiled the TextInputCanvas control and kindly hosted it in the past. If I want to start using it on a new project to compile for Apple Silicon, does the canvas plugin need to be recompiled to create a universal binary? I’m not quite sure how this works with plugins and the new macOS ARM support.

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The TextInputCanvas we have on the website includes Apple Silicon already.


Fabulous Christian. Thank you.

Whereabouts on your site would I find the TextInputCanvas @Christian_Schmitz?

on the blog was an entry: