Been working on a little project that involves text to speech (e.g. system.speak).
The problem is that I get no sound in the simulator.
Anyone have a solution?
Been working on a little project that involves text to speech (e.g. system.speak).
The problem is that I get no sound in the simulator.
Anyone have a solution?
Run on device. Text to speech requires hardware.
I also get the behaviour that there’s no sound in the simulator; even sound files stay silent. So far, I’ve not found a way to make it working, nor figured out why it just doesn’t work.
Thought, there are menu items to set the sound output device and change the volume; real devices are the only working way in my experience.
This morning I started over. Created a new iOS app just to test the sound. Ran it in the simulator to check that I had no obvious errors (e.g. nil object). Tapped the Test Sound button. Got sound!. I have no idea why this one is different. It was really fast. Set the rate to .5 (which is the normal speed), and I could understand it.
Also worked on the iPad mini as expected.