Simulator framework name missing?

I was trying to get the system constant names for some CoreGraphics constants. But retrieving the CFBundleGetDataPointerForName didn’t seem to work like on Mac OS X. I couldn’t find the error and created a CFBundle class to examine the loaded frameworks. Turns out CoreGraphics is loaded on the simulator but does not carry an identifier (name) – and the method calls the framework by name.

Could someone of you with easy access to an iOS device please check if the framework name is visible on the device?
You find it in – start the project, click on the menu button, scroll down to the last entry on the menu (Open Bundles / Frameworks) and see if it looks different from these for you – Bundle on the second screen should show the name: