RS 2011r3 and MacOS Mojave

Is anyone using RealStudio 2011r3 on MacOS Mojave? I still have to use that version as it’s the last one to compile for PPC. Before I upgrade my mac to Mojave, I’d like to get other people’s experience with that setup.

Thanks

You need to keep a PPC hardware to make the testings (IMHO), so why do you bother about Mojave ?

There was a post from Thomas Templemann about problems with RB2012 and Xojo.

[quote=409203:@Bruno Frechette]Is anyone using RealStudio 2011r3 on MacOS Mojave? I still have to use that version as it’s the last one to compile for PPC. Before I upgrade my mac to Mojave, I’d like to get other people’s experience with that setup.

Thanks[/quote]
Keep in mind that older versions of Xojo run just fine in older versions of macOS running in Parallels or VMWare.

Thanks all for your time and comments.

@Emile Schwarz The machines where the compiled software runs are older Mac Minis and we do have several test machines in our “lab”. Although I could also setup older machine for development on RS2011r3, it would be a pain to suddenly have 2 different computers to code… (yuck) I’m not too keen on that solution and the longer I can avoid it, the better :slight_smile:

@Beatrix Willius Thanks. I did see several posts on that. The posts I have seen do not mention using the IDE on Mojave (maybe I missed some). I’m currently using it on High Sierra and it works fine.

@Greg O’Lone Yeah, this is the last resort solution and I know that at some point that’s where I’ll have to go. But in the meantime, just poking around to see if I postpone my Mojave update to when I have time to setup a vm. I’ve read that there may be some issues installing OSX on a VM which I would prefer to having a Windows VM.

Reading the comments, I realize maybe my original post is not clear so here’s additional details.

I have a media playback software running on 4 different platforms:

  • PPC Mac Minis running 10.4 and 10.6
  • Intel Mac Minis running 10.6
  • Intel Mac Minis running Ubuntu 16.04
  • Raspberry Pi 3 running Raspbian

I use RS2011r3 to compile a universal binary for the PPC and Intel Mac Minis running OSX. I use the latest Xojo to compile for Linux (Ubuntu) and Arm (Raspbian). I maintain 2 source codes, which are almost identical in fact, thanks to the deprecated (but still valid and confirmed to be around in future XOJO versions) #IF RBVersion pragma directive.

So the application compiled with RS only runs on older OS. I don’t have any concern about the binary compiled with RS running on Mojave.

So my question should have been: has anyone had any problems or experience using the RS2011r3 IDE on Mojave?

:slight_smile: thanks again for your patience.

FWIW, I am not aware of any issues with installing earlier versions of macOS on either Parallels or VMWare. I have virtual machines for everything from 10.8.5 through 10.14.1 right now.

I just tried 2011R3 on my mid 2013 macbook air running 10.14.1 beta 3.

  • 2011R3 was unable to contact the realstudio servers to start a 30 day license
  • 2011R3 was able to use the 8 digit authorization key - log into xojo.com go to your account find licenses, go to the bottom of the page to find old licenses, and follow instructions - look for the “Need an 8 digit code?” link.
  • after that I was able to compile a brief Carbon 32 bit “Hello World” app.

So in very basic testing, it seems that 2011R3 may work on 10.14?

@Michael Diehr Awesome! Basic testing for sure, but no major hurdle (like the IDE refusing to start). I’m good with the licence key. Thank you very much!

The issue Thomas described (and which I’ve experienced as well) with RS2012 under High Sierra is that controls dragged onto a window are assigned negative coordinates in X and/or Y, and sometimes have a height value of 0. I just manually enter some sensible numbers in the inspector and then drag once it’s visible. Not a big deal, but disconcerting until you realize what’s happening.

[quote=409304:@Michael Diehr]I just tried 2011R3 on my mid 2013 macbook air running 10.14.1 beta 3.

  • 2011R3 was unable to contact the realstudio servers to start a 30 day license
  • 2011R3 was able to use the 8 digit authorization key - log into xojo.com go to your account find licenses, go to the bottom of the page to find old licenses, and follow instructions - look for the “Need an 8 digit code?” link.
  • after that I was able to compile a brief Carbon 32 bit “Hello World” app.

So in very basic testing, it seems that 2011R3 may work on 10.14?[/quote]
been trying to use this same sequence of events to reactivate a copy of 2012… but Xojo keeps rejecting the 8digit code it gives me

sh…

Dave, you have an answer to read…

I realize that you’re talking about Mojave, but I recently installed 2011R3 on High Sierra and had problems with macOS saying the REALbasic code signing certificate had been revoked. I had to remove the quarantine attributes (using xattr -rd com.apple.quarantine Real\\ Studio\\ 2011\\ Release\\ 3.app) to bypass the Gatekeeper checks to get it to work, just in case that’s helpful to anyone else & if the same is required on Mojave.

(Incidentally, I also had a problem where macOS claimed a newly downloaded 2007R3 was an infected executable. I’m pretty sure that’s a false positive, but it was only a curiosity so I never tried moving past it.)

No 32 bis warning in the generated application at launch time ?

I’m not looking to run the generated app in Mojave, just the IDE. The app itself will be running on either PPC or Intel Mac Minis under 10.4 or 10.6

Remove generated in my question above…

So when running the IDE, you do not get a 32 bits warning ?

:slight_smile: No worries. Currently, the 2011r3 IDE runs fine in MacOS 10.13.6. No 32 bit warning. I know that eventually, I may hit a wall after an upgrade. Just trying to know in advance… and crossing my fingers :slight_smile: