Where / how do I attach assets to my Xojo project? I’ve written a function to recursively copy required files to (e.g.) Library, AppData etc when the app loads, but how do I get those files to be a part of the build process?
Thanks in advance,
Jody
Where / how do I attach assets to my Xojo project? I’ve written a function to recursively copy required files to (e.g.) Library, AppData etc when the app loads, but how do I get those files to be a part of the build process?
Thanks in advance,
Jody
Add a Copy Files step
Copy Files Documentation
Select “Resources” as a target and you can access the files within your code with the SpecialFolder module:
SpecialFolder.Resources.Child("filename.ext")