Program assets location

Where / how do I attach assets to my Xojo project? I’ve written a function to recursively copy required files to (e.g.) Library, AppData etc when the app loads, but how do I get those files to be a part of the build process?

Thanks in advance,

Jody

Add a Copy Files step
Copy Files Documentation

Select “Resources” as a target and you can access the files within your code with the SpecialFolder module:

SpecialFolder.Resources.Child("filename.ext")
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