Plugin SDK: Getting the width, followed by the height of a graphics instance nullifies the width

OMG:

    int32_t contextWidth;
    REALGetPropValueInt32((REALobject)rbContext, "Width", &contextWidth);
    NSLog(@"    StateChanged: contextWidth %d", contextWidth);

    int32_t contextHeight;
    REALGetPropValueInt32((REALobject)rbContext, "Height", &contextHeight);
    NSLog(@"    StateChanged: contextHeight %d", contextHeight);
    
    CGSize rbContextSize = CGSizeMake(contextWidth, contextHeight);
    NSLog(@"    StateChanged: drawing, rbContextSize:%@", NSStringFromSize(rbContextSize));

The first call to get the width of the context succeeds, and so does the second call to get the height. The OMG is when you use these values. So the experiment is:

default	10:03:33.259906-0400	Xojo	    StateChanged: contextWidth 320
default	10:03:33.260085-0400	Xojo	    StateChanged: contextHeight 368
default	10:03:33.260123-0400	Xojo	    StateChanged: drawing, rbContextSize:{0, 368}

If you call the contextHeight first followed by the contextWidth, the output of the size becomes {320, 0}.

<https://xojo.com/issue/65300>

Try REALGetPropValueInteger, instead of Int32, since the Width of Graphics is Integer and not Int32.

Cannot promise it will change anything, it was just something I see in quick look.

I did:

    int32_t contextWidth;
    REALGetPropValueInt32((REALobject)rbContext, "Width", &contextWidth);
    NSLog(@"    StateChanged: contextWidth %d", contextWidth);
    cw = contextWidth;
    
    int32_t contextHeight;
    REALGetPropValueInt32((REALobject)rbContext, "Height", &contextHeight);
    NSLog(@"    StateChanged: contextHeight %d", contextHeight);
    ch = contextHeight;
    
    CGSize rbContextSize = CGSizeMake(contextWidth, contextHeight);
    NSLog(@"    StateChanged: drawing, rbContextSize:%@", NSStringFromSize(rbContextSize));

    CGSize rbSize = CGSizeMake(cw, ch);
    NSLog(@"    StateChanged: drawing, rbSize:%@", NSStringFromSize(rbSize));

The assignment to another variable (cw and ch) fixed it.

You should really initialize variables to 0 or -1 to later check if they got a value.
Or check the results of REALGetPropValueInt32 calls.

Thanks,
that’s the explanation:

    RBInteger contextWidth;
    RBInteger contextHeight;
    
    REALGetPropValueInteger((REALobject)rbContext, "Width", &contextWidth);
    NSLog(@"    StateChanged: contextWidth %lld", contextWidth);
    
    REALGetPropValueInteger((REALobject)rbContext, "Height", &contextHeight);
    NSLog(@"    StateChanged: contextHeight %lld", contextHeight);
    
    CGSize rbContextSize = CGSizeMake(contextWidth, contextHeight);
    NSLog(@"    StateChanged: drawing, rbContextSize:%@", NSStringFromSize(rbContextSize));

default	08:02:58.690392-0400	Xojo	    StateChanged: contextWidth 320
default	08:02:58.690416-0400	Xojo	    StateChanged: contextHeight 368
default	08:02:58.690440-0400	Xojo	    StateChanged: drawing, rbContextSize:{320, 368}

Could it be that you ask for Int32, but Xojo delivers Int64 and overwrites the other variable on the stack next to it?

Yes, that apparently is the issue