New RuntimeThread.cpp:671 crash

Of course, these kinds of issues never pop up while beta testing. Now that I’ve released a new version of my app that uses 2022r3.2 today, I’ve received a number of reports of this one.

Common\ClassLib\RuntimeThread.cpp:671
Failure Condition: false
Infinite loop detected in the thread scheduler. This is likely caused by incorrectly locking resources with semaphores or critical sections.

So just looking for a little feedback from Xojo on this one. Is this a new assertion to check for a previously-silent bug, or is this something new?