So Microsoft bought a company that makes it easier to create x-plat games using Visual Studio… Lets hope that they don’t go head to head with Xojo.
They rely on Xamarin for the x-plat part.
To be honest, I think that’s where everybody will end up going in the future… cross-platform. I predict the last one on that field will be Apple, and it’ll be at last resort. Microsoft has already made some interesting moves lately, open-sourcing some of the .net architecture, etc. Interested in seeing how the next few years plays out in the development world among the bigger players…
Apple already compiles their code x-platform.
Thats how iCloud, iTunes, Safari already work .
Just have a peek at the dll’s they include.
They just don’t expose ability that to us (yet)
Well the basic definition for MS’ point of view for x-plat always was: “Multiple Windows Versions”
While the french company “only” adds a better layer to VS/ Unity this does not mean that MS will do x-plat in the future.
Just my 5 pence…
[quote=107327:@Sam Rowlands]http://techcrunch.com/2014/07/02/microsoft-acquires-syntaxtree-to-offer-better-unity-support-in-visual-studio/?utm_campaign=fb&ncid=fb
So Microsoft bought a company that makes it easier to create x-plat games using Visual Studio… Lets hope that they don’t go head to head with Xojo.[/quote]
Syntaxtree is not a game engine, it just makes Visual Studio easier to use as the code editor for Unity.
Its Microsoft trying to make Windows Phone relevant to iOS / Android developers who use Unity. They paid Unity to include support for it a few version back, and to make it free (though you need Unity PRO to use the pro features with it).
[quote=107327:@Sam Rowlands]http://techcrunch.com/2014/07/02/microsoft-acquires-syntaxtree-to-offer-better-unity-support-in-visual-studio/?utm_campaign=fb&ncid=fb
So Microsoft bought a company that makes it easier to create x-plat games using Visual Studio… Lets hope that they don’t go head to head with Xojo.[/quote]
does not include Mac or Linux Desktop application.
It just used as a code editor for Unity. So it will be used for all the platforms Unity supports (see below)
Unity supports :
desktop : Mac, windows and Linux
mobile : iOS, Android, Windows Phone 8 and Blackberry 10
web: they have a plugging to play Unity games on the web
console: Xbox One, Xbox 360, PlayStation 4, PlayStation 3 and PlayStation Vita and Wii-U