RetroGameForge allows you to create your own real hardware playable games for the NES, SNES, and more.
With over $125,000 raised on Kickstarter, RGF was built using Xojo, so you can ask the RGF team anything about Xojo development or retro game development.
Day/Time:
Thursday, September 3rd at 1pm US Eastern Time
Register here:
YouTube:
Kickstarter - $125,000+ raised
Can’t make it? Still register anyway to submit your questions. We’ll answer them and send you a recording of the event.
No recordings will be provided to people who aren’t registered for the event.
Huge thanks to everyone for the incredible support!
We’ve added another $5,000 since Monday, officially pushing the project past $130,000 funded! 
We’re hosting a live AMA tomorrow to celebrate and answer your questions.
Grab your spot here if you haven’t registered yet: [AMA] RetroGameForge - Xojo · Zoom · Luma
Wow, impressive! As I love programming with Xojo AND playing retro games this is interesting for me in so many ways. After Christian Wheel’s example and now this I’m very impressed by what people can do with Xojo.
Yeah just like with Christian’s project, we also use the Canvas a lot for custom controls.
Register for the AMA and bring any questions that you have.
We just passed $134k and the live AMA starts in one hour.
I hope to see you there 