Wouldn’t it be nice if inside a xojo method you could do something like
#asm
mov ax, bx
#end-asm
or
#objective-c
SomeObject *myObject = [[SomeObject alloc] init];
#end-objecive-c
Wouldn’t it be nice if inside a xojo method you could do something like
#asm
mov ax, bx
#end-asm
or
#objective-c
SomeObject *myObject = [[SomeObject alloc] init];
#end-objecive-c
Would like the asm thing, but not the objective-c as it’s not xplat.
For me, due to LLVM, I would like some kind of inline Clang like:
Dim c As Integer =1
#clang
extern int c
c++
// Clang accepts inline asm(), just do it here too
#end clang
I’d like this too (usage of C++ or C# inline), as it would allow a Xojo user to use Steam’s API for Achievements: https://partner.steamgames.com/documentation/api as I think currently you can’t do this using Xojo itself.