I don’t normally work too much with C++, so I’m a little out of my comfort zone here.
We need to interface with a frame grabber board that provides an API. However, the API is in C++. I’ve done this before with a different frame grabber on Windows, where the manufacturer provided a DLL file for me to import into Xojo. However, all we have from the manufacturer of this board is the source code.
They tell me everything I need is in the “EGrabber.h” file - just import that and I will have access to everything. I mean, in a C++ environment.
What would I need to do to get this into Xojo? Is it possible to compile that as a dylib I can import? Again - this is new territory for me, so go easy!