I had started work porting GraffitiHTMLEditor to iOS years ago. I did a survey at that time asking “Would GraffitiHTMLEditor for iOS be something you would want?” and sent it out via the newsletter. The responses I received were “No”, so I didn’t pursue it further.
This is something I could possibly be convinced to tackle again.
At the time, Xojo was missing functionality to make it workable but I was able to accomplish what I needed with declares. I have not since reevaluated.
I must have missed that particular newsletter because I would have responded with “yes, yes, please yes”
This is something that I need to address in my app and, like David, I’m currently having to consider using something web-based for HTML editing instead of something that will work offline within our mobile app.
I did look at it, but it’ll take a significant amount of work to get it ready. There is some functionality missing in the MobileHTMLViewer that I’d have to replicate, and I’ve been absolutely swamped with work on my Xojo Web products. I do plan to get this going at some point, but I can’t say for certain when that’ll be.