<https://xojo.com/issue/34085>
I’ve stumbled onto an interesting issue- if you repeatedly switch between two graphics objects and call drawString, while using GDI+ and 32-bit images, the performance falls apart. Easy demo project uploaded.
<https://xojo.com/issue/34085>
I’ve stumbled onto an interesting issue- if you repeatedly switch between two graphics objects and call drawString, while using GDI+ and 32-bit images, the performance falls apart. Easy demo project uploaded.