Yes, so as your regular license is coming to an end, you would receive an email offering to transition you to the subscription scheme, which means smaller ongoing monthly payments for the user. And it should mean that Xojo don’t lose out on income, as the user is encouraged to continue paying, rather than holding out for months or years until they buy another license. I guess there would be a month period after your license expires in which you could take advantage of the subscription scheme. And after that, yes, a new, regular license would be required before you could access the subscription again. I think that’s a reasonable compromise. It protects Xojo, and it gives the customer options.
“installments” that the word I was looking for.
Sorry for my english.
Nah, I correct myself all the time (when I notice).
Ok. I think that’s decent. I still think offering a “monthly with contract” and “update plan” choice from the get-go would be simpler… but pricing is always hard.
Clearly there are those who disagree, but I still think a Xojo license is very fairly priced, particularly the Pro license if building for multiple targets. But I suppose my opinion may change if I was doing this on a hobby basis, rather than a professional basis. Still, even though I think the price is very reasonable, and a pretty small percentage of my yearly business costs, in the last couple of years I have stopped automatically renewing. I’ve been pausing and waiting for the right release to renew, which wouldn’t be the case if there was a better discount for auto-renewal, or a subscription scheme to move to as the regular license was expiring. Money left on the table for Xojo, I think.
Beta access is the only thing keeping my license current. But the license is a small expense. I spend more on credit card processor fees.
It seems that a lot of user are in buisiness to use Xojo. It’s not my case. I wonder if some people paid the licence to make some softwares free to use (Freeware) for example or if some individuals use it but not for business.
Oh absolutely. It used to be a huge expense for me. There are a lot of hobbyists, and for better or for worse, Xojo targets the “citizen developer” more than any other. That is, users who are not professional developers, but utilize Xojo to make their job easier. This is a tough market to price for though, as the price is usually justified in saved time. For example if you consider your time worth $100 and hour, for a $300 license, if it can save you 3 hours of work per year, it’s probably worth it. But that doesn’t always show up on a spreadsheet.
So when I say “it’s a small expense for me” I really don’t mean to downplay the cost for other users, because I’ve been there. I started when I was 14, when any cost was too much. Everybody’s price sensitivity is different and may change, and that’s where a monthly subscription instead could help make it more palatable.
If we don’t compare the price (as today), how Xojo compares to his opponents like Livecode ?
I asked this because I think that Livecode is at the same time very pricey but more flexible if we consider the hobbyist tier offers (2 platforms you can choose ie : Windows / Web for example or Window / Server etc…), but the hobbyist tiers has a cost : apps stop working when the subscription ends and the standard plans are overpriced in my opinion.
Secondly both came from “old softwares” (Rev for Livecode, Realstudio for Xojo) at first . I know, we are in a Xojo forum so I don’t ask you what is better, there is not a dev kit better than other ; but ; it could be interresting to hear from you about his, to listen to your opinions and why you sick with Xojo.
In the beginning, Livecode had a free offering that was very popular. Thing is that free offering was hitting Livecode because it was not bringing money home, money needed to continue developing the product. These are not my words but those of Livecode when they explained the decision to eliminate the free offering. Many of those who were using the free offering didn’t choose to pick a paid product.
Another thing changed the game for Livecode: FileMaker Inc., now Claris, had discussions with Livecode to have them provide a solution to convert FileMaker Go projects to Livecode app for Android users. The project was later on abandoned.
Free products usually do not live very long, money is needed.
Yes money is needed. You are absolutely correct. But the standard plan cost for Livecode is insane.
I try at the same time some Xojo samples, some that contains a lot of things seems to be a little laggy here (in the IDE).
At the same time, I watched a lot things about Xojo (webinar etc…). I think Xojo should consider reviewing some things. Webinar are a lot of powerpoint dialog. The free book or tutorials are quite too sample to show what Xojo can do.
First part is wrong, second part is correct. Sponsored products live, kind of, forever. Free for users, costs money from the sponsors as Oracle, Mozilla, Google, Microsoft, Apple, etc.
Well, until the sponsor pulls the plug… Google is very good at this !
Some of those companies create ecosystems with revenue streams dependent on those sponsored products. Don’t confuse moonshots with products. Even Google has web engines, OSes, and languages that generate returns greater than the investment using collateral returns like enhancing sales of Cloud services, Database services, AI services, etc. Killing such support will destroy the revenue, so no.
So,
I spent some time to test thé IDE with multiple samples provided by it.
The first impression, is that the interface isn’t very responsive, I mean it is laggy.
I wonder if the build exe are laggy too.
Which OS do you use? How much RAM does our computer have?
And no, built apps are not laggy at all.
Xojo is single threaded running in cooperative mode. That means, the more parallel tasks you do, more laggy you’ll feel. Probably the IDE does pooling using timers or run background fibers for something. For simple tasks you won’t feel lags.
Sorry but the idea that free software doesn’t last long is both trite and wildly inaccurate.
Some software is freer than others but, for example. Everything by GNU. Linux in general. Apache HTTP Server. NGinX. Python. PHP. Free Pascal (Lazarus). SQLite. PostgreSQL, VMWare ESXi. So on and so forth. Oh, and virtually every network protocol you ever heard of.
Yes money is needed but selling product is, increasingly, not the only way to make it.
I’m on Windows. Got a Xeon E5 at 2,50 GHZ and 12 GB for the RAM. It should be large enough for the IDE as I can use Visual Studio (and not Visual Studio Code) without any lag pb.
It seems to happen with some complex samples.
That should be an explantion. After searching the forum, it seems that is not the first time that someone has this kind of feeling using the IDE.