Error on build (problem with app icons?)

2023 release 2

no code change on build I get this error:

App Icon.Name

<?xml version="1.0" encoding="UTF-8"?> com.apple.actool.compilation-results output-files /var/folders/st/rf9brxnd1x797psh64wybsmc0000gn/T/com.xojo.xojo-temp-2/AppIcon20x20@2x.png /var/folders/st/rf9brxnd1x797psh64wybsmc0000gn/T/com.xojo.xojo-temp-2/AppIcon20x20@3x.png /var/folders/st/rf9brxnd1x797psh64wybsmc0000gn/T/com.xojo.xojo-temp-2/AppIcon29x29@2x.png /var/folders/st/rf9brxnd1x797psh64wybsmc0000gn/T/com.xojo.xojo-temp-2/AppIcon29x29@3x.png /var/folders/st/rf9brxnd1x797psh64wybsmc0000gn/T/com.xojo.xojo-temp-2/AppIcon29x29~ipad.png /var/folders/st/rf9brxnd1x797psh64wybsmc0000gn/T/com.xojo.xojo-temp-2/AppIcon40x40@2x.png /var/folders/st/rf9brxnd1x797psh64wybsmc0000gn/T/com.xojo.xojo-temp-2/AppIcon40x40@3x.png /var/folders/st/rf9brxnd1x797psh64wybsmc0000gn/T/com.xojo.xojo-temp-2/AppIcon40x40~ipad.png /var/folders/st/rf9brxnd1x797psh64wybsmc0000gn/T/com.xojo.xojo-temp-2/AppIcon60x60@2x.png /var/folders/st/rf9brxnd1x797psh64wybsmc0000gn/T/com.xojo.xojo-temp-2/AppIcon60x60@3x.png /var/folders/st/rf9brxnd1x797psh64wybsmc0000gn/T/com.xojo.xojo-temp-2/AppIcon76x76@2x~ipad.png /var/folders/st/rf9brxnd1x797psh64wybsmc0000gn/T/com.xojo.xojo-temp-2/AppIcon76x76~ipad.png /var/folders/st/rf9brxnd1x797psh64wybsmc0000gn/T/com.xojo.xojo-temp-2/AppIcon83.5x83.5@2x~ipad.png /var/folders/st/rf9brxnd1x797psh64wybsmc0000gn/T/com.xojo.xojo-temp-2/partial.plist com.apple.actool.errors description The operation couldn’t be completed. Failed to locate any simulator runtime matching options: { BuildVersionString = 21A325; Platforms = ( "com.apple.platform.iphonesimulator" ); VersionString = "17.0"; } failure-reason Failed to locate any simulator runtime matching options: { BuildVersionString = 21A325; Platforms = ( "com.apple.platform.iphonesimulator" ); VersionString = "17.0"; }

App Icon

That’s a known issue. 2023r2 cannot run in an iOS 17 simulator or device. You’ll need to target 16.4 or wait until r3 comes out.

2 Likes

Well

In Xcode I add the iOS 17.0 platform (Settings:Platform) and it seems to work.

Should have spent a bit more time investigating…

I’m glad you’re having good luck with that. Many others did not.

Running macOS Sonoma 14.6.1 on an M1 iMac. I downloaded the latest Xcode (16.0). I downloaded the latest Xojo (2024r3.1). I trashed the iOS Simulator and re-downloaded version 16.0. All painful with my slow Internet. Still get the no simulator runtime version error. In Xcode I see that I don’t have iOS 18 as a platform component. Is that necessary?

Correction. On Xcode Components Other Installed Platforms the downloaded iOS Simulator is 17.5. But when I selected Xcode Open Developer Tools: Simulator it starts Simulator 16.0

SOLVED: Downloaded iOS 18 as a platform component on Xcode and debug is now running OK.