I am using the OpenGlSurface control. At certain moment I have a complex image (it took some time to render) and I’d like to draw something (imagine a line) on top of the current image.
If I have to render everything plus the new line again it will take too much time.
Is it a way of drawing something on top of the image?
I though about using the current image as a background and draw on top of it.
But perhaps there is something much simpler to do.
Markus,
Thank you very much for your reply…
Yes the cursor works normally over an image on a OpenGLSurface and I’ve made same tests capturing this image in a picture, but I find weird not being able to draw easily something on top of what is displayed. That’s why I have asked the forum.