This seems a naive question:
Im doing my annual 'lets have a look at the state of iOS development’
(I confess I dont usually get very far before getting annoyed)
This time I added 1 canvas to a view, to which I added this PointerDown event, with a breakpoint in it .
dim x as double
dim y as double
x = pos.X
y = pos.y
I run the app, up comes a phone view in the simulator, there’s my canvas - I click on the canvas, nothing happens.
I add code to say Label1.text = “PointerDown”, and yes, the pointerdown was detected… the label text does change.
Doesn’t debugging WORK in iOS development, (if no, what’s the point of a breakpoint) or do we have to resort to logging / messageboxes?