Current state of Xojo Mobile

Hi,

It’s been almost 9 years since I last touched it; at that time it was only iOS.

I’ve been working with other tools, because back then Android support wasn’t at the horizon.

I was wondering: what is the current state of Xojo Mobile. Could you tell me your experience and/or point me to apps you’ve made with it?

Thanks!

NB: I’m a bit “shocked” by the current price, which is $100 higher than before. I understand that Android has been added, but compared to the often free competition, Xojo Mobile must have many advantages to be interesting for me.

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You can read a blog post from several months back:

Since 2016, I have released 13 iOS apps and made two more for customers.

https://packr.app is my flagship app, only available on iOS at the moment.

https://scrtsanta.app is another app I made for iOS and Android.

iOS development has come a loooong way, there are many more features than 9 years ago, the framework is stable and the addition of pre-emptive threads in 2024 is a great improvement.

But you still can’t change the color of a button without using declares.
In-app purchases still aren’t supported out of the box but can be added using the MBS plug-ins.

Android has come an even longer way. The initial versions were far from stable and development was extremely frustrating given the amount of compilation errors.
My last try at Android a few weeks ago was much nicer and smoother.
Although in-app purchases still aren’t supported on Android so it is a complete no-go for me.

If you use Xojo to make mobile apps I highly recommend using
GitHub - jkleroy/iOSDesignExtensions: 100+ functions to extend iOSControls design for iOS
And
GitHub - XojoGermany/AndroidDesignExtensions: A set of 910+ UI extensions for Xojo Android framework. for Android

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