Hello,
Trying to get the hWnd (on Windows) of an OpenGLSurface using Me.Handle I get this warning:
“Handle is deprecated. You should use ContextHandle instead”
There is currently no mention of ‘ContextHandle’ in the documentation however there is two times ‘Handle’. Should I presume ContextHandle is in fact one of those two and is:
“This is the OpenGL context identifier.”, what we usually call hDC ?
And ‘Handle’ returns the hWnd as usual, although I’m not sure why it would be deprecated in this case ?
Cheers,
Guy.