I have an application I would very much like to compile to Cocoa, for several reasons.
The problem has to do with dragging a canvas sub-class around on a canvas, and dragging the same object while it it selected, in which case the sub-class loses its drop position and goes to the main canvas corner - 0, 0, if Cocoa.
I use a ‘Do Loop until not obj.nextitem’ to iterate through the objects on the canvas in the DropObject event handler, and when one (or more) is selected, it takes an extra loop, which doesnt seem to matter with Carbon, but is apparently a problem with Cocoa.
I have written a simple test application and compiled it for both Carbon and Cocoa, and uploaded the 2.7MB file containing the code, written in Xojo 2014 r.2.1 (which is the last version that will compile to Carbon) and the compiled apps, in the hope that I could get some help with it.
http://www.stageplot.com/download/simple_test.dmg
Thank you!