In some older RealStudio code, a set of bevelButtons are populated and the values appear to be in English in the Xojo debugger. When the GUI displays, the bevelButtons display a non-English font (?Chinese?).
Code to populate buttons:
For i = 0 to 3
For j = 1 To Last
field=NthField(sString,",",j)
bvlAnalType(i).AddRow field // add program names to bevel button
Next j
Next i
What do I need to change for Xojo?