In some older RealStudio code, a set of bevelButtons are populated and the values appear to be in English in the Xojo debugger. When the GUI displays, the bevelButtons display a non-English font (?Chinese?).
Code to populate buttons:
For i = 0 to 3 For j = 1 To Last field=NthField(sString,",",j) bvlAnalType(i).AddRow field // add program names to bevel button Next j Next i
What do I need to change for Xojo?