Anyone building for iOS before 15.0?

I wonder if I could increase the minimum iOS version for MBS Plugins to iOS 15.0 for next plugin version.

My personal view would be that it would be fine to set 15.0 as that only excludes iPhone 6 and older which today should be less than 4% of the iPhones out there. As Xojo now also sets 15.0 as a minimum iOS, that would make things consistent.

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I’ll go ahead and move to iOS 15 as minimum for next MBS Xojo Plugins version.

I don’t think anyone builds new apps for iOS 14 or older with future MBS Plugins.
Xojo now also has iOS 15 as minimum IIRC.

According to the docs, Xojo actually supports iOS 14+. There’s an argument that the plugins should support whatever the official system requirements support. (There’s also an argument that supporting iOS 14 is unnecessary.)

Up to you.

That’s a no win situation for plugins though. The only time they’ll be guaranteed to match is right when the plugins are released.

Well, the Swift based stuff was already iOS 15 and up.
So instead of building all for iOS 11 and 3 for iOS 15, I now build all for iOS 15.
For me a convenience :slight_smile:

Since Apple forces you to build with 26 SDK with Xcode 26 for the App Store, any one will sooner or later use that (and Xojo 2026), we should follow the Xcode minimum.

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I wrote a blog post:

Minimum iOS version updated to iOS 15