An App Store for Xojo developers?

What about security ?

At last, to get the same hassle as seen in Windows Store, Apple Store, Foo Store… why another store ?

For macOS and iOS I use App Store and it’s find for me. How do you manage Windows / Linux sales.

I think we have all established that this idea of the OP’s will not work. Because I’ve not seen what services the OP intends to offer for that 30% cut and that all he has stated is that it will be a website to post professional apps, 30% is outrageous. In fact this seems more like a cash grab than anything else.

I don’t perceive the OP as having a valid bussiness plan for this website and what other’s have posted is enough to confirm this.

This is exacly what developer complaine all the past years against actual stores and why for low vendors (!) these stores now ask for 15%…

And… for the French people,:
-30% for the store,
-20% for VAT (TVA),
… 50% of the sale price for development expenses… (+ your own social, retirement and a salary from this ?)
State and Store are winner at this game.

Q. Interested by the idea ?
A. Everyone is probably, but where are the real details ?

A real business plan have to be provided before we can tell anything more.

On the other hand, 70% of $1,000,000 is good to take.

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I’ve no interest in this. It unlikely to work without a very significant budget for advertising. Even then the trust required, from the users, will be very very difficult to achieve.

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They don’t care what you wrote the app in, but the certainly care if you create something that doesn’t work in the way they expect. Linux applications converted to work on Mac but using the x11 interface are appalling user experiences. File open/save dialog boxes don’t look right. Copy and paste work in odd ways. Menus in the wrong place. All of that does matter to the user.

There is a limit to how none native you can go without significant issues. Media apps get away with it more than spreadsheet or word processor style applications would do.

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Yes, that’s correct.

I would even state:

  • A dysfunctional app that looks good will sell.
  • A functional app that doesn’t look good (read: non-native or odd) will be ignored.
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The App Store gives developers royalties. There is no French VAT involved.

Are you sure?
For the UK, the selling price has VAT taken off, then 30% to Apple, then the rest to me, does it not?

VAT applies to the country where the sale takes place. If you sell in a country where VAT applies, such as UK, EU, Canada, Mexico, then the appropriate VAT is taken off the selling price. However, if the sale takes place in the US, VAT simply does not apply.

As someone who uses Xojo and Xcode on a regular basis (and I’ve used Xojo for much longer), I disagree with this statement.

I would go as far as to say that if you’re serious about building high quality and performant apps for Apple’s platforms only, you should really consider Xcode and one of Apple’s languages. They might have a steeper learning curve, but the reduction of dependencies and basic Mac like functionality provided free of charge will save you time. If you choose Objective-C, there are decades of sample code, tutorials etc.

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Are you sure it’s done in that order? There’s rumblings from South Korea, that Apple take their 30% from the gross, not the net.

We sell Lightwright directly to users, but depending on the country, VAT may apply to some countries in the UK. So we keep our VAT collection account active all the time.

I’ve never bought something online where VAT isn’t added. I’ve bought online where VAT was removed if you have a VAT number but you still had to pay HMRC the VAT.

This is when purchasing from US, UK, Europe and a lot of other countries. Whether you have a VAT number or not you will still pay VAT on your purchases.

To us, it makes no difference.
To Apple, it would make a big difference, so I would not be surprised it was off the gross.

To us, no difference:
100 * 0.7 (30% cut) * 0.8 (VAT off) = 56 nett
100 * 0.8 (VAT off) * 0.7 (30% cut) = 56 nett

To Apple
100 * 0.7 (gross) = 30
(100 * 0.8 ) * 0.7 (after VAT) = 24

GPT:

image

Must be correct :slight_smile:

Also logically we wouldn’t expect a corp to get their mitts on money before the Govt. What if Apples cut was 99% ?

Well, if you define a price for your app in the App Store, this is the price including any tax as needed.

So you sell your app for $5 to people.
If you sell to a customer in Oregon, you get you 70% (big business) or 85% (small business) of $5 from Apple.

If you sell the same app for 5€ to someone in France, then Apple deducts the VAT for the customer and then takes their cut and passes the rest to you.

This can be confusing to people, which have no idea about how VAT in Europe works.
When the label in the stop says 5€, then you pay 5€. Compare that to the US, where the price for a $5 product in a groceries store may be anywhere between $5 and $6.

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I agree with Sam. After many years (decades?) of developing Xojo and Visual Studio code for Windows platforms, Windows has large functionality in Visual Studio products. There is steeper learning curves in advanced topics. Writing code for Xojo has improved my Visual Studio C++ coding skills, since plugins are often needed to make Xojo applications presentable and native for Windows users.

Can Xojo be used to create programs? Sure it can - that is not a question. Should Xojo be used to code satellite or mission-critical hardware - No. Should Visual Studio be used to program a satellite or mission-critical hardware - Yes.

Xojo seems to be nice to create programs for learning. Xojo even creates a bridge from learning to develop complicated programs by using plugins and creating plugins by making your own VS code that was created in Visual Studio C++.

Xojo is not a true alternative to xCode (Visual Studio) or other development tools thanks to many plugins.

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