Alternative App Stores which don't require Sandboxing and Code-Signing

Are there any?

http://www.digitaltrends.com/mobile/android-app-stores/

http://www.hack-store.com/

But it is only for free apps.

Oh!
Sorry I forgot to mention Mac again.
I meant app stores for Mac.

Does Macupdate and Bodega apply to the condition I said?

And if there’s no app store for mac available with said conditions at all, then how can I sandbox and codesign apps made with Xojo?

I downloaded the Trial version of “App Wrapper”, but I was unable to sign any apps because it requires a Apple Developer Account which I don’t have.

You ought to search the forum for “Mac App Store” and “MAS”. This has been discussed many times.

Radium,
In order to code-sign your software, you will need a paid developer account.
The only other option is to provide your software with instructions which show the end-user how to temporarily turn off gatekeeper.

What a bad news :frowning:
I’m a student and just have money in my pockets for buying a Xojo license when my app finishes and I want to compile a build.

If you are any serious about selling your software, get an Apple developer account and App Wrapper (or App Wrapper mini, in the App Store) when you get a chance. Your $99 will be reimbursed in no time.

[quote=117368:@Radium Radiovich]I’m a student and just have money in my pockets for buying a Xojo license when my app finishes and I want to compile a build.
[/quote]

Then if you really have no more money, go the shareware route. Put a limited version up on all software download sites (including the Hack Store), and use PayPal to get payments. See what other developers are doing by visiting places like macupdate.com or http://en.softonic.com/ for instance. You can also search for apps like yours and see if there are many and what they do.

Code-Signing is very important these days as it virtually guarantees that your app has not been tampered with. If your app is useful, that $99 will be reimbursed in no time. I have no problem supporting developers that give my enjoyment or make my like easier.

I myself am working on a game that I plan to release to the public (someday) and will get an Apple Dev ID when I’m ready.

Mac users expect an app to just work. Most don’t want to have to jump through hoops to get an app running. I know plenty of Mac users who will not run any app that requires them to bypass GateKeeper.

Having your app code-signed does give the end user some comfort in knowing that you can be trusted as Apple does revoke IDs from people who create malicious apps.