It should be in the RemoteAddress property already.
There doesn’t seem to be a RemoteAddress property. I am using AutoDiscovery. Is that the reason? If so can someone help me set this up without using AutoDiscovery then?
I am clearly doing something wrong as when I assign AutoDiscovery.GetMemberList to a variable, it’s empty.
Would it be easier if I did a Host/Guess setup? If so how do I do that?
If you’re using AutoDiscovery, then every message is accompanied by the IP address it was from. Use that to respond to a particular player.