NO you cannot do that “safely” as now the file it referred to is NOT the same file any more and just unpacking has broken the app in lord knows what way
you need to change the file when building of course.
ummm no
that wont work as well
in theyre code they might have
dim f as folderitem = GetFolderItem("something that contains illegal characters")
if we change anything we break the project in weird and unexpected ways
This would be a bad solution in many ways
Anyways, that’s all getting very off-topic.
Isn’t there a similar problem on the Mac, too? I remember that on updating the MBS plugin that Xojo got a hissy fit and Christian had to restructure one plugin into 2.
No
OS X handles plugins & dylibs very differently
Sigh… not similar in technology. But similar in the resulting problem.
Maybe maxfiles
Thats much easier to change
FYI
Just put every Einhugur & MBS plugin in the latest IDE
IDE loads them all just fine
No “too many open files” - which would be the error I’d expect with too many dylibs open
I’ve never seen that happen on the Mac. It seems to be more of an issue for the Windows IDE.
I always install all my plugins and don’t see the problem here.
So maybe it’s also a configuration thing? or depends on Windows version?
Beatrix mentioned OS X
I’ve never run into this using RB or Xojo - ever
I have run into “Too many open files” but thats usually with aa database server like postgresql / mysql which definitely needs that limit upped - and it is easy to do either for that process or globally.
[quote=275135:@Norman Palardy]FYI
Just put every Einhugur & MBS plugin in the latest IDE
IDE loads them all just fine
No “too many open files” - which would be the error I’d expect with too many dylibs open[/quote]
Are you sure they are all loaded ?
Try to use something from a plugin that is somewhere at back of the alphabet.
Edit: Nevermind I thought you meant windows!
Just keep DebugView app open and read messages from IDE loading plugins.
DebugView is WINDOWS
We’ve been discussing OS X 
I am not aware of problems on Mac. Sorry.
I once had to split plugins as precompilation used so much memory that IDE crashed.
But after splitting it was no longer a problem.