[quote=160946:@Jeff Tullin]
The unaliased text looks better to me. (Ducks and runs away)
I look at the other one and wonder where my glasses are…[/quote]
I agree, it is a bit much. The issue here is to be able to add a bit of blur to the antialias, so jaggies get less pronounced. It is only an experiment.
The issue comes truly from the 72 dpi screens which are pitifully pixellated. Modern fonts use vector based technology, with a practical infinite resolution. But showing a character that has been designed in a 1000 x 1000 grid into an 8x8 grid for size 12 or some like 60x60 is a pure butchery. I do not think besides applying tricks like colored pixels now and there as do anti alias is sufficient to lure the eye into believing a set of stairs is anywhere near a straight line.
The only viable solution is to increase the number of pixels, as do Retina 144 dpi (MBP) and 216 dpi screens (iphone 6), or Windows 5K screens. When you compare with the crudest printer output of 600 dpi, screen technology has a long way to go before it can pretend to offer true typography.
My latest post shows, however, shows the Segoe UI Microsoft font design alleviates somehow the pixelated effect.