I just compiled an empty desktop project for Windows 64 bit and it has the following
My Application.exe
icuin54.dll
msvcr120.dll
XojoGUIFramework64.dll
icuuc54.dll
icudt54.dll
msvcp120.dll
This is a problem with TextInputCanvas plugin. Some odd dependency that the plugin isn’t supplying. The easy button answer is to install the required library via the Microsoft Visual C++ 2010 Redistributable Package
I have a newer version of the Text Input Canvas that @Christian Schmitz compiled for me but I don’t know if it has the same weird dependency or not. If you have an installation that’s showing this issue, contact me so I can send you a copy of the newer plugin.
I think I ran into a similar issue and the problem was that the folder containing the .exe had both a “resources” and a “myapplication resources” folder, and only the one of them contained the dll.
[quote=240731:@Bob Keeney]This is a problem with TextInputCanvas plugin. Some odd dependency that the plugin isn’t supplying. The easy button answer is to install the required library via the Microsoft Visual C++ 2010 Redistributable Package
I have a newer version of the Text Input Canvas that @Christian Schmitz compiled for me but I don’t know if it has the same weird dependency or not. If you have an installation that’s showing this issue, contact me so I can send you a copy of the newer plugin.[/quote]
Thanks Bob - thats what I do now after an email exchange with Robert. I’m struggling to get round why Xojo doesn’t install the dll by default but this is probably more my misunderstanding of what’s going on rather than something Xojo is/isn’t doing…