My app does MIDI playback of events and I’ve been using System.Microseconds for recording, playback, and timestamps. DateTime objects are supposed to have Nanosecond precision, so theoretically I’d be a thousand times more precise.
Microseconds seem to be working, but I’m thinking of switching to DateTime. The subtraction or comparison of timestamps would include a call to DateTime.AddInterval or DateTime.SubtractInterval.
Is the additional overhead worth the more precise timestamp?
Thanks.