Well I was hoping it was something known since even if it was to be “Fixed” then thats still dead end as plugins need to work on older versions. So not sure how to go about this.
I will send you sample later today when I get home.
Its a bit scary I neither can get it to work by doing it via console parameters with zero compression like I usually do, nor just from the Finder with normal compression. (If done with the Zip in Yosemite)
okay.
Still it would be nice if Xojo Inc would document what things we should do/avoid.
e.g. a specific version to use, or if it’s okay to use 64bit zip extension or not.
or in other words:
I’m not interested in Joe fixing the IDE to load the plugin.
I want to know what needs to be changed to make a plugin loading.
And which pitfall I can avoid.
Yea I think something happened to some Xcode bindings or Keychain when upgrading to Yosemite, I was able to fix the issue by switching the keys around a few times and recompiling.
Reason I was not getting the Key chain error was that apparently if dropping the plugin folder structure on Xojo (which I thought was Valid ??) then it chooses the non Cocoa plugin instead of the Cocoa.
Thanks for the help not sure I would have had chance to find this one my self.