Ive had a very small number of reports of very slow screen refresh from some Windows users.
In the past, I have known this to be caused by cascade redrawing: (controls too close to each other causing unwanted paint events.)
But I thought I had caught all of those, and I dont see this slowness on any of my test machines, including a VM throttled to 1 processor and less than 1Gb RAM
Sadly the 3 users reporting this are not a great at answering questions, so Im struggling to find a common cause.
I do have a theory that it may be due to the recent change that puts images into a separate resource folder.
(I admit to bias: I really dislike this recent change in the way Xojo builds Windows apps)
Might this be causing fussy virus checkers to slow things down?
Are we hitting a bottleneck by loading the images on demand?
What else could be the slowdown?