UDP listening jumbo frames, jumbo datagrams

I’m building a application to read a stream from a 3D scanner that reads thousands of pixels per second.
The result is a UDP datagrams with 65k (that causes data fragmentation)

I build a very simple application that works perfectly in Windows 8.1

But when i deployed on a Windows 7 machine i get a Socket error 40 (Message too big)

I had to go back to Visual Basic 6 where this works perfectly on every platform…

Xojo team can you fix this ?

The best would probably be to log a feedback case for this issue.

I solved this problem with the use of MBS plugin:

UDPSocket1.OptionReceiveBufferSizeMBS=65535

One line of code , 3 days searching for a solution…