Sonoma 14.5, 2023r4.
I have some code in the Paint event of a DesktopCanvas. If I write it as follows:
if (specialColourFlg=False) then
g.DrawingColor = Self.Window.BackgroundColor
else
g.DrawingColor = localColour
end if
then it compiles without error. But I want to write it thus:
g.DrawingColor = if (specialColourFlg=False, Self.Window.BackgroundColor, localColour)
If I do, then this line doesn’t compile; it gets a Type mismatch error, saying:
UsermsgContainer.umCanvas.Paint, line 33
Type mismatch error. Expected class ColorGroup, but got Color
g.DrawingColor = if (specialColourFlg=False, Self.Window.BackgroundColor, localColour)
Perhaps I’m just tired because it’s late, but I really can’t see what is wrong with my trinary if
. Any suggestions?
I tried a simple example of this in an empty project with just a canvas and its Paint event, and of course that compiles.