Trying to draw something like a marble, pebble, biscuit (cookie for you Americans)
I need to be able to texturise something then draw at a variety of sizes.
Games do this all the time.
Open GL, Metal, Vulcan … I heard these mentioned but they sound quite a complex and incompatible way to deliver the requirement.
If you wanted to create 100 marbles or cookies with different base color / textures, what approach would YOU take?
I’d need to get them to render onto a printer and into a PDF created using DynaPDF (where I could conceivably embed a bitmap)