I thinks I’m going brain dead here…
Textsize… is it specified in POINTS or PIXELS? … OR does it change based on TextUNIT?
and finally TextHeight
I’m thinking TextSize is based on TextUnit (which defaults to POINTS? except on WIndows?? [could that be the basis for people saying the size is differnt?]
and TextHeight is always in Pixels?
I need to be able to look at those values and internally convert them to a normalized value
it’s based on text unit property.
Sorry Christian, but that did not address the question.
I was asking if TextSize AND TextHeight are supposedly both based on TextUnit
because it seems as if they are NOT, that TextSize=TextUnit and TextHeight=Pixels
Yes, TextHeight should by definition be the number of points an equivalent height rectangle would need to cover the height.
WOW… I would have expected TEXTSIZE to be changed if you change TEXTUNIT, but it is not
// TextSize 144
// Units : Inches : height is 128 ascent 105
// : Pixel : height is 169 ascent 139 <-- default on OSX
// : Millimeter : height is 5 ascent 4
So TEXTHEIGHT changes as does TEXTASCENT if you change TEXTUNIT,
but I’m failing to see why NONE of them output 144…