Subclass a window with default widgets

When I create a new class and set it’s super to Window, in my project items list it appears like a window, but when I click on it, there is no editor available to add stuff to this window subclass.

I’d really like to create a window subclass that includes a few default widgets, so that all the subclasses of this class will already have some UI built in. Am I just missing something obvious, or can this not be done?


As far as I know you can’t do that. Could you create a ContainerControl that has those widgets on it, then embed it into all of your windows in the Open event (adjusting other controls around as necessary), or just drag it on at design time? Then at least if you changed the container control it would change on all of your windows.

[quote=77595:@Kimball Larsen] or can this not be done?
Bingo !
Layout is not inheritable