# Something funky about UInt32 comparisons

**URL:** <https://forum.xojo.com/t/something-funky-about-uint32-comparisons/57447>\
**Category:** General\
**Created:** [September 27, 2020, 7:20pm UTC](https://forum.xojo.com/t/something-funky-about-uint32-comparisons/57447 "2020-09-27T19:20:07Z")\
**Posts on this page:** 1\
**Showing post:** 182

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**Author:** ![Dana\_Brown](https://forum.xojo.com/user_avatar/forum.xojo.com/dana_brown/32/15210_2.png) [@Dana\_Brown](https://forum.xojo.com/u/Dana_Brown)\
**Post date:** [October 2, 2020, 3:11pm UTC](https://forum.xojo.com/t/something-funky-about-uint32-comparisons/57447/182 "2020-10-02T15:11:52Z")

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As Geoff said multiple times, this behavior is 10+ years old and by design. It looks like there is now a feature request for this. If it is important to you please see the case: [https://xojo.com/issue/61921](https://xojo.com/issue/61921)

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