i started a conversation at “Updating SaveAsPicture” but a number of people got into a lengthy discussion on printing so my last question got lost.
i want to create a picture that will not appear on the screen and print and/or save that picture. Axel Schneider suggested the following to copy a picture on the screen but i don’t want to save or print what is on the screen. i want to save what is on the screen plus some text that i will add for explanation but not display on the screen
main.CanvasDD(4).DrawInto (p.Graphics, 0, 0)
so how do i save and print a picture that is not on the screen?
[quote=161402:@Carl Mize]i started a conversation at “Updating SaveAsPicture” but a number of people got into a lengthy discussion on printing so my last question got lost.
i want to create a picture that will not appear on the screen and print and/or save that picture. Axel Schneider suggested the following to copy a picture on the screen but i don’t want to save or print what is on the screen. i want to save what is on the screen plus some text that i will add for explanation but not display on the screen
main.CanvasDD(4).DrawInto (p.Graphics, 0, 0)
so how do i save and print a picture that is not on the screen?
A picture has a Graphics property. Graphics as many methods for drawing whatever you want. Picture has a Save method to save it wherever you want. It takes a FolderItem, which you can create with GetFolderItem and/or FolderItem.Child(). What part of this are you stuck on?
what i needed was time to think about this and work on solutions which i did. i’m pretty at regular programming but i spend as little time as possible on the aspect of saving and printing pictures but now have the code
to all thanks for the help. this is a valuable community