Worked out how to get even more frames a second. This mac demo shows the paralaxia game engine running which is tracking tens of thousands of pixels and bullets 60x a second. Fully destructible aliens. Now supports dragging in images from a web-browser and converting them to component pixels to play in-game.
well, it depends on how easy it is to use and the overall amount of possibilities … i would pay 100,- if i could manage to make an invaders type of game in less than 3 days