Did some quick tests with the first beta of OS X 10.11 El Capitan and all my apps work fine.
Not quicker or better, they just work as expected.
They claim the GUI is about 50% faster but I could not see any differences (for now).
Now thats good news for a change. So no rush rush panic moments this time.
Lolā¦ Yup, still not a fan of the flat interface, will download the new version on the test machine later today. Iāve been reading the API changes and thereās a lotā¦ Have to wait until later in the week to see how some of this new stuff is truly useful.
Pretty excited about Metal coming to the Mac, should improve the performance of my photo apps.
I donāt think normal CoreGraphics drawing will be hardware accelerated. They tried that a long while back with QuartzGL and it didnāt provide significant wins.
Not a very good start, āEl Capitanā bricked the 1st Mac installed onā¦ It didnāt seem to like being installed over Yosemite. Clean install and it worked.
I donāt know why, but I always read āOS X El Alameinā.
But nice to read compiled projects are still working fine, thoā I still need to (nearly) finish(ed) to import my projects into the latest Xojo version.
My first test failed ā using MacOSLib to display large PDFs -> reproducible hard crash (in Yosemite there are rendering problems, but no crashes). Havenāt tried it with smaller PDFs yet.
Iām not surprised that there are bugs in a new OS (or an old OS). But it shouldnāt be because of API changes. They shouldnāt break existing code (and none of the APIs we use have been deprecated by Apple). If they do, itās a bug.