I’m trying to track a weird behaviour of the MouseCursor on OpenGLSurfaces.
Generally there is no problem but sometimes you must order twice to change MouseCursor on this type of Control.
Although it happens often enough I’m not able to reproduce it in a consistent way.
Have you ever experimented this behaviour?
I know that MouseCursor is controlled by OpenGL, and you can use a GLUT routine to manipulate it:
https://www.opengl.org/documentation/specs/glut/spec3/node28.html
but I’d like to have some feedback before changing my code. TIA