Ok to upgrade to Xcode 6.3.2 ?

I think you meant iOS only ?

Ah, that is good to know! You guys are not having any trouble signing XoJo apps and getting them in the iOS App Store then?

I don’t plan on moving the Objective-C and Swift iOS apps that I already have in the iOS Store to XoJo, but I do need to do a small, new Enterprise app. May give it a try…

I don’t really have anything in the Mac App store, at least not yet.

Yours,
-Paul

D’oh, yes. I haven’t heard any pronouncements about the MAS (unless I’ve missed it) and I doubt they’ll come this week - storage space isn’t the same premium as on iOS.

[quote=193292:@Paul Raulerson]Ah, that is good to know! You guys are not having any trouble signing XoJo apps and getting them in the iOS App Store then?
[/quote]
There’s several already in there if you read https://forum.xojo.com/20331-xojo-made-ios-apps-in-the-app-store
Plus our own XDC 2015 app which was for attendees of the conference

Yes, I had read that, but it looked like those were existing iOS apps from early in the year, before the 64bit build restrictions went into force. Do you know of any recent iOS apps that have been approved and put up? Just curious by the way, not challenging. I don’t have a dog in this hunt yet. :slight_smile:

-Paul

Our own XDC 2015 app which was for attendees of the conference
https://itunes.apple.com/sb/app/xdc-2015/id981196816?mt=8

There are others I just dont know them all off the top of my head

[quote=193310:@Paul Raulerson]Yes, I had read that, but it looked like those were existing iOS apps from early in the year, before the 64bit build restrictions went into force. Do you know of any recent iOS apps that have been approved and put up? Just curious by the way, not challenging. I don’t have a dog in this hunt yet. :slight_smile:

-Paul[/quote]

I only have one app in the iOS App Store, submitted after Apple enforced the requirement for 64 bit it is universal binary 64/32 bit :
https://forum.xojo.com/20163-xojo-ios-apps-in-the-itunes-app-store