Memory usage and speed improvements

There is a new tutorial available at

In this tutorial we revisit the current architecture designed during the previous tutorials, and make improvements to reduce memory usage and increase rendering speed.


This is one of the most approachable tutorials to 3D/OpenGL I’ve seen. I’ve recommended it to a couple of people. Great stuff!

Thank you Travis, much appreciated.

Revisited today, fantastic work Alwyn. Are you doing all this for passion?

Thanks Rick. It’s a combination of passion and turning something I like doing into a business eventually.