This code for ShadowBrush.ShadowColor works well when drawing a graphic in a canvas, but when attempting with an image, it seems as though the shadow color is ignored and only displays as black. Is this expected? Is there a way around this without having to get creative and drawing a graphic underneath the actual image?
I did but thought you were highlighting the inconsistencies in the docs. It does make it seem as though you can change these as in the multi line code. I found that either in the examples project or on the forum and implemented it in my project. Either way, we should suspect it should work modifying using the multi line code in both the drawn red square and the picture and with the single line, or, if they cannot/should not be able to be changed calling g.ShadowBrush… and only when using the constructor, then it should not work when drawing the red square.
Just was pointing out an inconsistency that may need to be improved upon, either way
I’m always learning. This stuff may come as second nature to many of you, but for those of us (me) who take it as it is and run with it, I’d expect when A = B that B should also = A